So, I installed MonoFramework, MonoDevelop and MonoMac and downloaded the latest version of MonoGame. I tried compiling the samples, but they all fail with the same error
Parsing error of #error Unknown platform.
The problem is that for some reason #if MONOMACthey are #elif MONOMACignored.
If I remove the Windows, XBOX, and Linux code and get rid of #if MONOMAC, compiling and executing the code. Have there been changes, and I should use something else instead of MONOMAC in my platform check (I tried with __APPLE__and MACbut did not work).
Thanks in advance.
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