I have an ARC project and am trying to make a vertical linear gradient. The code below works on a simulator, but when testing on a device, it generates a memory error / EXC_BAD_ACCESS. The application crashes with the following two lines of code:
NSArray *colorArray = [NSArray arrayWithObjects:(__bridge id)topColor, (__bridge id)bottomColor, nil];
CGGradientRef gradient = CGGradientCreateWithColors(colorSpace, (__bridge CFArrayRef) colorArray, colorLocations);
These two lines of code are taken from the following code (provided for reference):
- (void)drawRect:(CGRect)rect
{
CGContextRef context = UIGraphicsGetCurrentContext();
[self createGradientForContext:context andView:self.captionView];
[self createGradientForContext:context andView:self.linksView];
[self createGradientForContext:context andView:self.commentView];
}
- (void)createGradientForContext:(CGContextRef)context andView:(UIView *)view
{
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGFloat colorLocations[] = { 0.0f, 1.0f };
CGColorRef topColor = [[UIColor colorWithRed:51.0f/255.0f green:51.0f/255.0f blue:51.0f/255.0f alpha:1.0f] CGColor];
CGColorRef bottomColor = [[UIColor colorWithRed:48.0f/255.0f green:48.0f/255.0f blue:48.0f/255.0f alpha:1.0f] CGColor];
NSArray *colorArray = [NSArray arrayWithObjects:(__bridge id)topColor, (__bridge id)bottomColor, nil];
CGGradientRef gradient = CGGradientCreateWithColors(colorSpace, (__bridge_retained CFArrayRef) colorArray, colorLocations);
CGRect frame = view.frame;
CGPoint startPoint = CGPointMake(CGRectGetMidX(frame), CGRectGetMinY(frame));
CGPoint endPoint = CGPointMake(CGRectGetMidX(frame), CGRectGetMaxY(frame));
CGContextSaveGState(context);
CGContextAddRect(context, frame);
CGContextClip(context);
CGContextDrawLinearGradient(context, gradient, startPoint, endPoint, 0);
CGContextRestoreGState(context);
CGGradientRelease(gradient);
CGColorSpaceRelease(colorSpace);
}
Thanks in advance for all and all the recommendations.
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