top define it
#define RadiansToDegrees(radians)(radians * 180.0/M_PI)
#define DegreesToRadians(degrees)(degrees * M_PI / 180.0)
define a variable in the .h file
float GeoAngle;
in the location manager delegation method: -
-(void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation
{
GeoAngle = [self setLatLonForDistanceAndAngle:newLocation];
}
And the function will look like this: -
-(float)setLatLonForDistanceAndAngle:(CLLocation *)userlocation
{
float lat1 = DegreesToRadians(userlocation.coordinate.latitude);
float lon1 = DegreesToRadians(userlocation.coordinate.longitude);
float lat2 = DegreesToRadians(locLat);
float lon2 = DegreesToRadians(locLon);
float dLon = lon2 - lon1;
float y = sin(dLon) * cos(lat2);
float x = cos(lat1) * sin(lat2) - sin(lat1) * cos(lat2) * cos(dLon);
float radiansBearing = atan2(y, x);
if(radiansBearing < 0.0)
{
radiansBearing += 2*M_PI;
}
return radiansBearing;
}
GeoAngle.
, IBOutlet ImageView .
- (void)locationManager:(CLLocationManager *)manager didUpdateHeading:(CLHeading *)newHeading
{
float direction = -newHeading.trueHeading;
arrowImageView.transform=CGAffineTransformMakeRotation((direction* M_PI / 180)+ GeoAngle);
}