. , Apple, UIImage EAGLView. , UIKit . , , .
EAGLView:
-(UIImage *)drawableToCGImage
{
GLint backingWidth2, backingHeight2;
glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer);
glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth2);
glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight2);
NSInteger x = 0, y = 0, width2 = backingWidth2, height2 = backingHeight2;
NSInteger dataLength = width2 * height2 * 4;
GLubyte *data = (GLubyte*)malloc(dataLength * sizeof(GLubyte));
glPixelStorei(GL_PACK_ALIGNMENT, 4);
glReadPixels(x, y, width2, height2, GL_RGBA, GL_UNSIGNED_BYTE, data);
CGDataProviderRef ref = CGDataProviderCreateWithData(NULL, data, dataLength, NULL);
CGColorSpaceRef colorspace = CGColorSpaceCreateDeviceRGB();
CGImageRef iref = CGImageCreate(width2, height2, 8, 32, width2 * 4, colorspace, kCGBitmapByteOrder32Big | kCGImageAlphaPremultipliedLast,
ref, NULL, true, kCGRenderingIntentDefault);
NSInteger widthInPoints, heightInPoints;
if (NULL != UIGraphicsBeginImageContextWithOptions) {
CGFloat scale = self.contentScaleFactor;
widthInPoints = width2 / scale;
heightInPoints = height2 / scale;
UIGraphicsBeginImageContextWithOptions(CGSizeMake(widthInPoints, heightInPoints), NO, scale);
}
else {
widthInPoints = width2;
heightInPoints = height2;
UIGraphicsBeginImageContext(CGSizeMake(widthInPoints, heightInPoints));
}
CGContextRef cgcontext = UIGraphicsGetCurrentContext();
CGContextSetBlendMode(cgcontext, kCGBlendModeCopy);
CGContextDrawImage(cgcontext, CGRectMake(0.0, 0.0, widthInPoints, heightInPoints), iref);
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
free(data);
CFRelease(ref);
CFRelease(colorspace);
CGImageRelease(iref);
return image;
}
:
- (UIImage *)flipImageVertically:(UIImage *)originalImage
{
UIImageView *tempImageView = [[UIImageView alloc] initWithImage:originalImage];
UIGraphicsBeginImageContext(tempImageView.frame.size);
CGContextRef context = UIGraphicsGetCurrentContext();
CGAffineTransform flipVertical = CGAffineTransformMake(
1, 0, 0, -1, 0, tempImageView.frame.size.height
);
CGContextConcatCTM(context, flipVertical);
[tempImageView.layer renderInContext:context];
UIImage *flippedImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return flippedImage;
}