Use DiscreteColorKeyFrame. Set KeyTimeto indicate when you want it to start.
Here is an example of blinking Ellipse. Fillalternating between red and blue every second
<Ellipse Fill="Red">
<Ellipse.Triggers>
<EventTrigger RoutedEvent="Ellipse.Loaded">
<EventTrigger.Actions>
<BeginStoryboard>
<Storyboard>
<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Ellipse.Fill).(SolidColorBrush.Color)"
Duration="0:0:2"
FillBehavior="HoldEnd"
RepeatBehavior="Forever">
<ColorAnimationUsingKeyFrames.KeyFrames>
<DiscreteColorKeyFrame KeyTime="0:0:0" Value="Red"/>
<DiscreteColorKeyFrame KeyTime="0:0:1" Value="Blue"/>
</ColorAnimationUsingKeyFrames.KeyFrames>
</ColorAnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</EventTrigger.Actions>
</EventTrigger>
</Ellipse.Triggers>
</Ellipse>
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