.ttf kerning in iOS: how to read kerning information?

I am using a custom font in an iOS application (cocos2d, OpenGL) and there is no kerning. The font already has kerning information (on my Mac, TextEdit and Pages kerning look great), but when I use this font in the application, kerning is not applied. Is there a way to use kerning pairs with a custom .ttf font in an iOS app?

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This is not an answer to your question.

An alternative solution to get the .fnt file for kernel purposes.

How to create a .fnt file for cocos2d font

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