var camera = new THREE.PerspectiveCamera(
35,
800 / 640,
.1,
10000
);
var cube = new THREE.Mesh(
new THREE.CubeGeometry( 5, 5, 5 ),
new THREE.MeshLambertMaterial( { color: 0xFF0000 } )
);
In the camera, what is the device for the Near and Far parameters.
In a cube, what is the unit of parameters for CubeGeometry
Please provide me with a URL where I can find information about
Object space - (local axis used to draw the object) World space - (global axis)
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