Lua userdata. userdata , / . Lua , array[index] array[index] = value.
Lua, , . /, __index __newindex.
, Lua. , Lua. : ; , . , userdata , , boundschecking.
#include "lauxlib.h"
static int array_index (lua_State* L) {
int** parray = luaL_checkudata(L, 1, "array");
int index = luaL_checkint(L, 2);
lua_pushnumber(L, (*parray)[index-1]);
return 1;
}
static int array_newindex (lua_State* L) {
int** parray = luaL_checkudata(L, 1, "array");
int index = luaL_checkint(L, 2);
int value = luaL_checkint(L, 3);
(*parray)[index-1] = value;
return 0;
}
static void create_array_type(lua_State* L) {
static const struct luaL_reg array[] = {
{ "__index", array_index },
{ "__newindex", array_newindex },
NULL, NULL
};
luaL_newmetatable(L, "array");
luaL_openlib(L, NULL, array, 0);
}
static int expose_array(lua_State* L, int array[]) {
int** parray = lua_newuserdata(L, sizeof(int**));
*parray = array;
luaL_getmetatable(L, "array");
lua_setmetatable(L, -2);
return 1;
}
int mydata[] = { 1, 2, 3, 4 };
static int getarray (lua_State* L) {
return expose_array( L, mydata );
}
int __declspec(dllexport) __cdecl luaopen_array (lua_State* L) {
create_array_type(L);
lua_register(L, "array", getarray);
return 0;
}
:
require 'array'
foo = array()
print(foo) -- userdata
-- initial values set in C
print(foo[1])
print(foo[2])
print(foo[3])
print(foo[4])
-- change some values
foo[1] = 2112
foo[2] = 5150
foo[4] = 777
-- see changes
print(foo[1])
print(foo[2])
print(foo[3])
print(foo[4])