I am developing a game in Eclipse CDT in C ++ / OpenGL, and it compiles and works very well, but for some reason the declared enum (SCREEN_MAIN_MENU) is underlined by red squiggles and highlighting it, says that Symbol SCREEN_MAIN_MENU may not be resolved. This is a blatant lie, how can I make Eclipse recognize it?
Screens.h:
#ifndef SCREENS_H
#define SCREENS_H
enum {
SCREEN_MAIN_MENU,
SCREEN_LOADING,
SCREEN_GAME
};
class Screen{
public:
static void change(int screen);
static void render();
};
#endif
Screens.cpp:
#include "screens.h"
#include "gui.h"
#include "global.h"
extern Global global;
void Screen::change(int screen){
global.screen = screen;
}
void Screen::render(){
if(global.screen == SCREEN_MAIN_MENU){
global.text_renderer.print("Sidona", global.screen_width/2-40,
global.screen_height-25);
Gui::render();
}
}
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