Assuming I cannot use an ExpandoObject and must roll on my own, for example:
class MyObject : DynamicObject {
dictionary<string, object> _properties = dictionary<string, object>();
public override bool TryGetMember(GetMemberBinder binder, out object result) {
string name = binder.Name.ToLower();
return _properties.TryGetValue(name, out result);
}
public override bool TrySetMember(SetMemberBinder binder, object value) {
_properties[binder.Name.ToLower()] = value;
return true;
}
}
and further down the class hierarchy I have
class MyNewObject : MyObject {
public string Name {
get {
}
set {
}
}
}
which is pretty nice since now I can do the following: -
dynamic o = MyNewObject();
o.Age = 87; // dynamic property, handled by TrySetMember in MyObject
o.Name = "Sam"; // non dynamic property, handled by the setter defined in MyNewObject
But the above assumes that at compile time I know properties (e.g. age, name).
Suppose I do not know what they will be up to runtime.
How can I modify the above to support properties that I will only know at runtime?
Basically, I think I am asking how I can call code that calls TrySetMember directly, so that it either creates a new property or uses getter / setter if one has been defined.
The final decision is as follows: -
using System.Dynamic;
using Microsoft.CSharp.RuntimeBinder;
using System.Runtime.CompilerServices;
class MyObject : DynamicObject {
Dictionary<string, object> _properties = new Dictionary<string, object>();
public object GetMember(string propName) {
var binder = Binder.GetMember(CSharpBinderFlags.None,
propName, this.GetType(),
new List<CSharpArgumentInfo>{
CSharpArgumentInfo.Create(CSharpArgumentInfoFlags.None, null)});
var callsite = CallSite<Func<CallSite, object, object>>.Create(binder);
return callsite.Target(callsite, this);
}
public void SetMember(string propName, object val) {
var binder = Binder.SetMember(CSharpBinderFlags.None,
propName, this.GetType(),
new List<CSharpArgumentInfo>{
CSharpArgumentInfo.Create(CSharpArgumentInfoFlags.None, null),
CSharpArgumentInfo.Create(CSharpArgumentInfoFlags.None, null)});
var callsite = CallSite<Func<CallSite, object, object, object>>.Create(binder);
callsite.Target(callsite, this, val);
}
public override bool TryGetMember(GetMemberBinder binder, out object result) {
string name = binder.Name.ToLower();
return _properties.TryGetValue(name, out result);
}
public override bool TrySetMember(SetMemberBinder binder, object value) {
_properties[binder.Name.ToLower()] = value;
return true;
}
}