I follow the approach specified at http://qt-project.org/wiki/Drag_and_Drop_within_a_GridView .
I have a submitted program. Drag and drop works, but after the fall, I get an empty spot in my grid. How can I improve this?
In addition, I also noticed that the indexAt () function on line 46 does not work correctly during a drag and drop operation. So I had to add an explicit calculation to gridArea.index.
(EDITED) It seems to me that there is an empty space, because after extracting the element, it returns to its original position (it is below the visible element). GridView does not update and ends in an irregular state.
import QtQuick 1.1
GridView {
id: mainGrid
cellWidth: 165; cellHeight: 95
width: 5*cellWidth; height: 4*cellHeight
model: myModel
delegate: myButton
ListModel {
id: myModel
function createModel() {
for (var i=1; i<=20; i++) {
myModel.append({"display": i, "uid": i})
}
}
Component.onCompleted: {createModel()}
}
Component {
id: myButton
Rectangle {
id: item
width: mainGrid.cellWidth-5; height: mainGrid.cellHeight-5;
border.width: 1
property int uid: (index >= 0) ? myModel.get(index).uid : -1
Text {
anchors.centerIn: parent
text: display
font.pixelSize: 48
}
states: [
State {
name: "active"; when: gridArea.activeId == item.uid
PropertyChanges {target: item; x: gridArea.mouseX-80; y: gridArea.mouseY-45; z: 10; smooth: false}
}
]
}
}
MouseArea {
id: gridArea
anchors.fill: parent
hoverEnabled: true
preventStealing : true
//property int index: mainGrid.indexAt(mouseX, mouseY) //WHY IS THIS NOT WORKING RELIABLE?
property int mX: (mouseX < 0) ? 0 : ((mouseX < mainGrid.width - mainGrid.cellWidth) ? mouseX : mainGrid.width - mainGrid.cellWidth)
property int mY: (mouseY < 0) ? 0 : ((mouseY < mainGrid.height - mainGrid.cellHeight) ? mouseY : mainGrid.height - mainGrid.cellHeight)
property int index: parseInt(mX/mainGrid.cellWidth) + 5*parseInt(mY/mainGrid.cellHeight) //item underneath cursor
property int activeId: -1 //uid of active item
property int activeIndex //current position of active item
onPressAndHold: {
activeId = mainGrid.model.get(activeIndex=index).uid
}
onReleased: {
activeId = -1
}
onPositionChanged: {
if (activeId != -1 && index != -1 && index != activeIndex) {
mainGrid.model.move(activeIndex, activeIndex = index, 1)
}
}
}
}
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