Import 3D models in C # -opengl

I want to know how to import 3d models from Blender to Opengl using C # .net. Blender can export the model in Collada, .3ds, Stanford (.ply),. Obj, .x3d and .fbx format. How to use any of the above models in C # -opengl. Are there any libraries?

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I suggest you use SharpGL . The SharpGL library has built-in parsers for importing models from other formats (.obj and .3ds). It also has WPF and Windows controls for rendering 3d models in the .NET environment. I am currently using it to export a 3d model developed in Blender , like. Obj and importing it into WPF using SharpGL . This works very well for me.

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OpenGL . , / OpenGL. . MD2,3ds. OpenGL, . md2 http://tfc.duke.free.fr/coding/md2-specs-en.html 3ds http://www.martinreddy.net/gfx/3d/3DS.spec google. .

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