How to apply evolution manually and mark as allowed in the gaming infrastructure 2

Is it possible for the changes to be marked as applicable in playframework 2?

Scenario: I had to modify an already applied evolution file because it was incompatible with H2, as a result of which the remaining evolutions were not applied during the tests. So, I fixed it. Now the application wants to reapply the modified evolution. I want to just "mark resolved" without applying (and avoid drop to recreate tables.)

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, play_evolutions . . @biesior, , .

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