Debugging a Metro app using Windbg

I am trying to debug a C ++ Metro application using Windbg. Since Windbg runs on the desktop, the application pauses after 5 seconds of debugging, and I have to go back to Metro Desktop to resume the application.

Is there a way to debug a Metro app using Windbg and not pause it.

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For future reference, PLMDebug.exe / disableDebug [package name] is a way to achieve this. Detailed information about the artist located here: http://msdn.microsoft.com/en-us/library/windows/hardware/jj680085 (v = vs .85) .aspx

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