Can I create a universal binary for Mac OS X that contains two versions of my application that is compiled with SSE4.2 and compiled with SSE3?
In this case, I would compile the version with SSE4.2 automatically for a CPU supporting SSE4.2.
If not, I would like to receive suggestions on running my application on older processors that do not support SSE4.2, but use SSE4.2 for a processor that supports it.
Please note that I am targeting the Mac AppStore if that matters. I am using Clang with Xcode 4.5.
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