I am working on a C # .NET project in Visual Studio 2010. I am integrating a hardware peripheral that has a DLL. I refer to a dll file in my project and the code compiles / builds without any errors. When I run my application, I get a runtime error stating that I am looking for another DLL file. It looks like the DLL link I in my project contains 42 other DLLs that it depends on. When I put these 42 DLLs in the output directory (bin / debug), the application works fine.
My questions are: what is the best way to manage these additional DLL files when Visual Studio does not recognize them as dependent libraries?
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