I want to use the answer provided in this to randomly select unique elements from a list.
Following the method described, at each iteration of my loop, I generate a probability value, which is the percentage probability that the current item will be selected from the list.
I need to know how to use this percentage to select an item (or not).
Here is the code that I have, if remainingIndicesthere isList<int>
for (var i = 0; i < remainingIndices.Count; i++)
{
var probability = pixelsToAdd / (float)(remainingIndices.Count - i);
}
pixelsToAddequal to 120, and remainingIndices.Countequal to 3600. Probability values I start with 0.0333333351
The solution must be flexible to work with a much wider range of values, preferably of any value.
thank
Comment
, , 0 100, 0 1 Random.NextDouble() , .