I'm starting to learn about Unity Container and Injection Dependency Injection. It’s hard for me to understand what my object model should look like.
In my example, I created a really simple Employee class (I omitted the constructor because this is what I got confused about):
public class Employee
{
private int _id;
private string _name;
private DateTime _birthDate;
public int Id
{
get { return _id; }
}
public string Name
{
get { return _name; }
}
public DateTime BirthDate
{
get { return _birthDate; }
}
}
This Employee object must get its information from the database. Here is the strip database adapter to develop the dependency:
public class DataAdapter
{
public DbParameter NewParameter(string name, object value)
{
return new OracleParameter(name, value);
}
public DataRow ExecuteDataRow(string command, CommandType commandType, List<DbParameter> parameters)
{
DataTable dt = new DataTable();
dt.Columns.Add(new DataColumn("ID"));
dt.Columns.Add(new DataColumn("NAME"));
dt.Columns.Add(new DataColumn("BIRTH_DATE"));
DataRow dr = dt.NewRow();
dr["ID"] = new Random().Next();
dr["NAME"] = "John Smith";
dr["BIRTH_DATE"] = DateTime.Now;
return dr;
}
}
Ideally, the employee object should take the id parameter to find out which Employee should get from the database. Let's say that we use the Employee constructor, which looks like this:
public Employee(int id, DataAdapter dataAdapter)
{
List<DbParameter> parameters = new List<DbParameter>();
parameters.Add(dataAdapter.NewParameter("ID", id));
DataRow dr = dataAdapter.ExecuteDataRow("GetEmployee", CommandType.StoredProcedure, parameters);
if (dr == null)
throw new EmployeeNotFoundException();
_id = id;
_name = Convert.ToString(dr["NAME"]);
_birthDate = Convert.ToDateTime(dr["BIRTH_DATE"]);
_id = employeeData.Id;
_name = employeeData.Name;
_birthDate = employeeData.BirthDate;
}
I'm not sure how to specify an Employee identifier using a Unity resolver, except for using the ParameterOverride parameter:
class Program
{
static void Main(string[] args)
{
UnityContainer container = new UnityContainer();
container.RegisterType(typeof(EmployeeData));
Employee emp = container.Resolve<Employee>(new ParameterOverride("id", 45));
Console.WriteLine(emp.Id);
Console.WriteLine(emp.Name);
Console.WriteLine(emp.BirthDate);
Console.ReadKey();
}
}
, , . , . - , ?
!