I want to make a concept for a real-time interface for interacting with audio, so real low latency is needed. I read a lot about this topic last week, but it's impossible to get a real review in such a short time. Therefore, before I go deep very deeply, I need to evaluate the feasibility of this project.
I read a lot about problems with Android and low latency applications, and I know that iOS is excellent in this area, but I would prefer Android when possible. (I don't have the mac, which is necessary for iOS development, and I just like the more "open" Andoid more)
So my question is:
Is the low latency bad behavior associated only with the actual sound buffer / processing, or does it affect midi or OSC applications? For me, the interface is an important part - this means that I just need to get the midi / OSC commands that are processed on a separate PC.
I need a low overall latency (from a finger touch event to a command exit). Is this also a problem with Android compared to iOS?
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