I am trying to use FSEvents in my isolated application to control some directories. I performed the following class:
@implementation SNTracker
- (id)initWithPaths:(NSArray *)paths {
self=[super init];
if (self) {
trackedPaths=paths;
CFTimeInterval latency=1.0;
FSEventStreamContext context={0,(__bridge void *)self,NULL,NULL,NULL};
FSEventStreamRef eeventStream=FSEventStreamCreate(kCFAllocatorDefault,&callback,&context,(__bridge CFArrayRef)trackedPaths,kFSEventStreamEventIdSinceNow,latency,kFSEventStreamCreateFlagUseCFTypes|kFSEventStreamCreateFlagWatchRoot|kFSEventStreamCreateFlagFileEvents);
FSEventStreamScheduleWithRunLoop(eeventStream,[[NSRunLoop mainRunLoop] getCFRunLoop],kCFRunLoopDefaultMode);
FSEventStreamStart(eeventStream);
}
return self;
}
static void callback(ConstFSEventStreamRef streamRef,void *clientCallBackInfo,size_t numEvents,void *eventPaths,const FSEventStreamEventFlags eventFlags[],const FSEventStreamEventId eventIds[]) {
NSLog(@"asd");
}
The problem is that "asd" is never printed (that is, the callback function is never called). When I turn off “Enable Application Sandbox” in the summary of my main goal in Xcode, the call invokes the call. Am I doing something wrong? The only right that I have granted to the isolated software is read and write access to the files selected by the user.
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