I need to create a ClassLibrary to contain different resource files (resx). This needs to be done, so I can reuse these resources for several projects.
Having read quite a while about how to achieve this, I still am not getting closer to the answer.
Note that I need to achieve this in such a way that I do not need to recompile proyect if I want to change the value
Is there an easy way to achieve this that I am missing?
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