Xcode: Documents and Library folder for building the xcode command line

You can easily create a project that runs it in the simulator from the command line like this:

1, xcodebuild -project Someproject.xcodeproj -arch i386 -sdk iphonesimulator

2 /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Applications/iPhone\ Simulator.app/Contents/MacOS/iPhone\ Simulator -SimulateApplication PATHTOAPPFILE/Someproject.app/Someproject

But in this way, the application does not have folders with documents and a library, as it would if it were created by Xcode and placed in /Users/SOMEUSER/Library/Application Support/iPhone Simulator/6.0/Applications/APPID/Someproject.app

Ergo [NSBundle mainbundle]will not work properly.

Question: How do I tell xcodebuild where the application should look for folders in its environment?

(By default, I believe that it is looking in /Users/USER/Library/Application Support/iPhone Simulator/IOSVERSION, but this creates problems, because there already is a library folder for other things)

I do not mind if I have to manually create folders before running the application in the simulator.

+5
source share
1

xctool. , , , . , , , .

0

All Articles