I use OpenTK GLControl (winforms. Open OpenGL control) to draw some things using opengl. The problem that I am currently facing is that I get a big red cross or x in the form of the window where the control is located, and it is completely impossible to debug, because I did not find a way to find out where the error occurs.
I do not see error / exception messages. I used to have the same problems with XNA, although I refused to use it for other reasons.
Maybe I missed something. Is there a window somewhere in Visual Studio that I can open and see these errors?
Windows that automatically open during debug mode are locales and a call stack. And they are completely empty.
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