Are there any Dart graphics libraries that make extensive use of hardware acceleration?

I am creating a Dart game, and I really like the look of Three.dart. However, I looked at its source, and I can't figure out how much hardware acceleration it uses, if at all. My game will be quite graphically demanding. Is there a Dart graphics library that makes extensive use of hardware acceleration?

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Although Specter is still under development, it may be useful to you. Specter is a state-of-the-art graphical API that includes WebGL and provides functions from above. It uses only hardware acceleration.

Git: https://github.com/johnmccutchan/spectre

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. dart WebGL, WebGLRenderer ( CanvasRenderer, ). Three.dart , , .

WebGLRenderer , AFAICT: https://github.com/threeDart/three.dart/issues/65

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