IOS Game Center - Frequent Connectivity Messages

I am working on an iOS game center game using GKTurnBasedMatch. Each time an incomplete turn appears in the console, a message appears:

2013-04-26 19:26:45.115 AppName[6439:5a9f] CONNECTION INTERRUPTED

Interestingly, this does not happen when I send a full revolution using

[match endTurnWithNextParticipants: nextParticipants turnTimeout:100000 matchData: data completionHandler:^(NSError* error){
    // some block here
}];

but this happens when I send an incomplete turnover using

[match saveCurrentTurnWithMatchData:data completionHandler:^(NSError* error) {
     // some block here
}];

Someone else reported a similar problem: Disconnect messages from the false game center . However, it’s hard to understand how the only answer applies to my situation, as I create my matches with the GKMatchmakerViewController.

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1 answer

saveCurrentTurnWithMatchData infact , GameData saveCurrentTurnWithMatchData,

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