I have a basic question about Three.js. I searched googled but didn't find anything useful ... How to handle animated models in Three.js? I know how to import .js files, and I have an animated cube exported from a blender to .js format. I imported it using JSONLoader, but the animation will not play by itself. So where am I, I don’t know how to play it.
I checked the documentation, but I don’t know what I should use ... I tried MorphAnimationMesh, and when I register the length, it finds 250 frames. Therefore, I think the export went well.
I am using WebMatrix and it does not seem to recognize dae files, so I have not tried them yet. And for them, I also don’t know how to handle animations.
Please, help!
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