I am creating an application using ReactiveCocoa. Top view is a menu that you can pull out and then click again. I have to use two different gesture recognizers - one for lowering and one for pushing back. Only one can be turned on at a time - and there is my problem. Condition.
I use the BlocksKit extension to configure gesture recognizer.
self.panHeaderDownGestureRecognizer = [[UIPanGestureRecognizer alloc] initWithHandler:^(UIGestureRecognizer *sender, UIGestureRecognizerState state, CGPoint location) {
UIPanGestureRecognizer *recognizer = (UIPanGestureRecognizer *)sender;
CGPoint translation = [recognizer translationInView:self.view];
if (state == UIGestureRecognizerStateChanged)
{
[self.downwardHeaderPanSubject sendNext:@(translation.y)];
}
else if (state == UIGestureRecognizerStateEnded)
{
BOOL movingDown = ([recognizer velocityInView:self.view].y > 0 && translation.y > kMoveDownThreshold);
[UIView animateWithDuration:0.25f animations:^{
if (movingDown)
{
[self.downwardHeaderPanSubject sendNext:@(kMaximumHeaderTranslationThreshold)];
}
else
{
[self.downwardHeaderPanSubject sendNext:@(0)];
}
} completion:^(BOOL finished) {
[self.menuFinishedTransitionSubject sendNext:@(movingDown)];
}];
}
}];
In my method, initWithNibName:bundle:I configure the following RACSubjects.
self.headerMovementSubject = [RACSubject subject];
[self.headerMovementSubject subscribeNext:^(id x) {
@strongify(self);
CGFloat ratio = [x floatValue];
CGRect headerFrame = CGRectMake(0, 0, CGRectGetWidth(self.view.bounds), kHeaderHeight + ratio * kMaximumHeaderTranslationThreshold);
if (ratio < 0)
{
headerFrame = CGRectMake(0, 0, CGRectGetWidth(self.view.bounds), kHeaderHeight);
}
self.headerViewController.view.frame = headerFrame;
}];
self.downwardHeaderPanSubject = [RACSubject subject];
[self.downwardHeaderPanSubject subscribeNext:^(NSNumber *translation) {
@strongify(self);
CGFloat verticalTranslation = [translation floatValue];
CGFloat effectiveRatio = 0.0f;
if (verticalTranslation <= 0)
{
effectiveRatio = 0.0f;
}
else if (verticalTranslation <= kMaximumHeaderTranslationThreshold)
{
effectiveRatio = fabsf(verticalTranslation / kMaximumHeaderTranslationThreshold);
}
else
{
CGFloat overshoot = verticalTranslation - kMaximumHeaderTranslationThreshold;
CGFloat y = 2 * sqrtf(overshoot + 1) - 2;
effectiveRatio = 1.0f + (y / kMaximumHeaderTranslationThreshold);
}
[self.headerMovementSubject sendNext:@(effectiveRatio)];
}];
self.menuFinishedTransitionSubject = [RACReplaySubject subject];
[self.menuFinishedTransitionSubject subscribeNext:^(NSNumber *menuIsOpenNumber) {
@strongify(self);
BOOL menuIsOpen = menuIsOpenNumber.boolValue;
self.panHeaderDownGestureRecognizer.enabled = !menuIsOpen;
self.panHeaderUpGestureRecognizer.enabled = menuIsOpen;
self.otherViewController.view.userInteractionEnabled = !menuIsOpen;
if (menuIsOpen)
{
[self.headerViewController flashScrollBars];
}
}];
A lot is going on here. The problem is compounded by the fact that I have almost twice as many items that I have listed here (for a chewing ad recognizer), plus another set of recognizers for similar interaction with the footer. This is a lot of items.
My question has two parts:
- , ? , .
RACSubjects, . menuFinishedTransitionSubject . enabled . ?