Implement iOS4 MPMoviePlayerController

I am currently using MPMoviePlayerController to play videos inside the iPhone, and now I want to play this video in a small viewing area (and not full screen). I think there is a frame, but I could not find the right textbook. Have you been at all? It would be great.

UPDATED


I reached this point, but still it does not show the player for playback on the screen.

-(IBAction)startVideo {
    //start video here
    NSURL *path = [[NSURL alloc] initWithString:[self localVideoPath:NO]];

    // Create custom movie player   
    MPMoviePlayerController *moviePlayer = [[[MPMoviePlayerController alloc] initWithContentURL:path] autorelease];

    [moviePlayer setScalingMode:MPMovieScalingModeAspectFill];
    [moviePlayer setControlStyle:MPMovieControlStyleNone];
    [moviePlayer setFullscreen:FALSE];

    // May help to reduce latency
    [moviePlayer prepareToPlay];

    [[NSNotificationCenter defaultCenter]
        addObserver:self
        selector:@selector(onMSAASDone:)
        name:MPMoviePlayerPlaybackDidFinishNotification
        object:moviePlayer];


    //---play partial screen---
    //moviePlayer.view.frame = CGRectMake(0, 0, 200, 300);
    moviePlayer.view.frame = image.frame;
    //[[moviePlayer view] setFrame: [image bounds]];

    [image removeFromSuperview];

    [self.view addSubview:moviePlayer.view];

    // Show the movie player as modal
    //[self presentModalViewController:moviePlayer animated:YES];

    // Prep and play the movie
    [moviePlayer play]; 
}
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1 answer

Here is the 'windowed' code ...

MPMoviePlayerController *player =
[[MPMoviePlayerController alloc]
 initWithContentURL:[NSURL fileURLWithPath:url]];

[player setControlStyle:MPMovieControlStyleNone];

[[NSNotificationCenter defaultCenter]
 addObserver:self
 selector:@selector(movieFinishedCallback:)
 name:MPMoviePlayerPlaybackDidFinishNotification
 object:player];
[player setScalingMode:MPMovieScalingModeAspectFill];
[player setFullscreen:FALSE];

//---play partial screen---
player.view.frame = CGRectMake(0, 0, 200, 300);
[self.view addSubview:player.view];
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