IOS development is now performed using only the most recent SDK.
Is there a way to search my code base for calls that are not in the old SDKs, generate warnings when compiling code that requires newer SDKs, or in some other way find where the code will not work in older versions of iOS?
A workaround that completely completed the compilation would also be acceptable. This is not what I want to send, just something that I want to do to make sure that I processed everything correctly. It seems that the application works on devices with earlier versions of iOS, but I would like to prove it.
source
share