, java-android. @jerry , java- :
; Renderer Android GL10 , , , opengl-es1.1, gl.
public void onDrawFrame(GL10 gl) {
GL11 gl11 = (GL11)gl;
, opengl-es1.1, , .
java opengl-es. java Buffer, java java.nio .
public static FloatBuffer createFloatBuffer(float[] array){
ByteBuffer byteBuf = ByteBuffer.allocateDirect(array.length * 4);
byteBuf.order(ByteOrder.nativeOrder());
FloatBuffer fbuf = byteBuf.asFloatBuffer();
fbuf.put(array);
fbuf.position(0);
return fbuf;
}
. . put(index, value) .
draw() , . vertexBuffer - FloatBuffer. , .
public void draw(GL11 gl) {
vertexBuffer.put(index, floatValue);
gl.glBufferSubData(GL11.GL_ARRAY_BUFFER, 0, vertexBuffer.capacity(),vertexBuffer);
gl.glEnableClientState(GL10.GL_VERTEX_ARRAY);
gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY);
gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer);
gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer);
gl.glDrawArrays(GL10.GL_TRIANGLES, 0, 3);
gl.glDisableClientState(GL10.GL_VERTEX_ARRAY);
gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY);
}
, .