I get an error while starting the game that I created using flex. I know that there is some question, but my case is rather strange. I created a simple text-entry game that runs on my computer, but when I tried to deploy it on the Internet on facebook, I got these errors. I used the code from a tutorial from adobe here http://www.adobe.com/devnet/facebook/articles/flex_fbgraph_pt4.html to deploy my facebook flash game
This error message is:
TypeError: Error
at FacebookUserStatusWeb/init()
at FacebookUserStatusWeb/___FacebookUserStatusWeb_Application1_creationComplete()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at mx.core::UIComponent/dispatchEvent()
at mx.core::UIComponent/set initialized()
at mx.managers::LayoutManager/doPhasedInstantiation()
at mx.managers::LayoutManager/doPhasedInstantiationCallback()
And here is a fragment of the init () function:
protected var text1:String="Text to be typed";
protected const TIMER_INTERVAL:int = 10;
protected var t:Timer = new Timer(TIMER_INTERVAL);
protected var topURL:String=ExternalInterface.call('top.location.toString');
protected function init():void
{
t.addEventListener(TimerEvent.TIMER, updateTimer);
ProblemText.text = new String(text1);
Facebook.init("<my app id>",loginHandler);
currentState = (topURL) ? "loggedout": "loggedoutonfacebook";
}
:
1.my id - facebook,
2.ProblemText - , , .
3. Application1_creationComplete(), -
, . ?
, ,