Iphone Applications Using C # / Mono

There are various questions (mainly from 2009 to early 2010) that discuss the use of the Mono framework for writing applications in C # and deploying them to iPhone. There is also some discussion of the Unity Framework, but I'm more interested in a pretty standard UI application.

Has anyone successfully developed and released a commercial application using C # / Mono? If so, what lessons have you learned? Pain points? If you know other people who did this, how are they?

Thank!

Mark

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