My iphone application is killed by the system when I launch it on the device. This is what it says in the device console:
Mon May 23 22:17:23 unknown configd[23] <Notice>: jetsam: kernel memory event (90), free: 372, active: 1393, inactive: 1254, purgeable: 39, wired: 9550
Mon May 23 22:17:23 unknown SpringBoard[25] <Warning>: Memory level is urgent (10%) and there are no background apps to ask to exit.
Mon May 23 22:18:25 unknown com.apple.launchd[1] <Notice>: (UIKitApplication:com.apple.mobilephone[0x9229]) Exited: Killed
Mon May 23 22:18:25 unknown com.apple.launchd[1] <Notice>: (UIKitApplication:my.bogusfirm.bogusappname[0xf789]) Exited: Killed
When I launch the application using tools, I have about 1.43 MB of bytes in real time, and the leak check shows about 4 kilobytes of leaked objects, but they leak at the beginning and, apparently, no cumulative leaks occur after that. However, the application may be killed at some point (in a couple of minutes). My application is pretty simple, so about 10 views have been moved back and forth.
My device is the first generation iPhone with 8 GB of memory. I rebooted the device, but this does not help.
Any ideas?
UPDATE : I took care of the leaks and there are no more. However, the application is still killed when working with tools.
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