This may seem a little ridiculous, but as some of you here may already know, I am converting an application written in C ++ to C #.
I noticed that a lot of code uses references to objects such as "QObject", "QWidget" or "QFrame".
Because of this, Iām not quite sure that I should look for the source for QT and transfer the main structure of this to a bunch of C # classes that essentially imitate the same functionality, or if any kind of structure there that does the same and can be used as a replacement for this.
Also, can someone explain to me what a slide and a slot are, and what can I do to simulate this in C #? I think delegates, but I'm not sure ...
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