IOS 4.3: How to handle the registration message: "Received memory alert. Level = 1"?

I created a small application for my iPhone. When I run it on my device, the output console sometimes logs a message

Warning about receiving memory. Level = 1 Memory-Warnung

Well, probably, this may be due to some unreleased memory, but I'm not sure about that. So my question is: is it possible to track where this message comes from?

Are there any tools to analyze my program so that I can find out why this message is displayed?

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