If you are still looking for this, perhaps you can use startDrag (); and stopDrag (); to drag and drop images.
like this:
image.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDownMC);
image.addEventListener(MouseEvent.MOUSE_UP, onMouseUpMC);
function onMouseDownMC(e:MouseEvent):void
{
e.currentTarget.startDrag(true);
}
function onMouseUpMC(e:MouseEvent):void
{
e.currentTarget.stopDrag();
}
Update: you can install ur function as follows:
image.addEventListener(MouseEvent.MOUSE_DOWN, onMouseMC);
image.addEventListener(MouseEvent.MOUSE_UP, onMouseMC);
function onMouseMC(e:MouseEvent):void
{
var type = e.type;
if(type == MouseEvent.MOUSE_DOWN)
{
e.currentTarget.startDrag(true);
}
else if(type == MouseEvent.MOUSE_UP)
{
e.currentTarget.stopDrag();
}
}
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