Further,
Image<Hsv, Byte> hsvimg = img.Convert<Hsv, Byte>();
Image<Gray, Byte>[] channels = hsvimg.Split();
Image<Gray, Byte> imghue = channels[0];
Image<Gray, Byte> imgsat = channels[1];
Image<Gray, Byte> imgval = channels[2];
Image<Gray, byte> huefilter = imghue.InRange(new Gray(?), new Gray(?));
Image<Gray, byte> satfilter = imghue.InRange(new Gray(?), new Gray(?));
Image<Gray, byte> valfilter = imgval.InRange(new Gray(?), new Gray(?));
What is the range value for different channels (h, s, v) for different color rendition? This is 0-255 or 0-128. I want to define an Orange, Black, and Sky blue object for an image.
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