Wpf waiting for vsync (Image)

I use the UDP API that updates the camera channel in ImageSource, I have a timer that updates the ViewModel of ImageSource, and then WPF binds to the image on the screen.

The timer has an interval that fires as many times as the refresh rate, but that does not mean that it synchronizes with the screen refresh, so I get a break.

With SlimDX, XNA opengl, etc. it is easy to synchronize with the refresh rate, how can I solve it using WPF?

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I am afraid that at the moment this is not possible.

Check out this discussion and this one too.

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