Creating a UIScroll View with Image Strings

I want to display the images available in my database in a scroll view. Also I want to display 4 images in a row, and then 4 in the next row, etc. In fact, the scroll view will show only 2 lines, and after scrolling vertically, the user will be able to scroll through all the images in the database. Can someone suggest any suitable measures for this or provide a demo or code for this. Any help would be appreciated.

I use this code to get horizontal images. How can I do this vertically after 5 images in a row. My code: -

 - (void)layoutScrollImages
 {

     UIImageView *view = nil;
    NSArray *subviews = [scrollView1 subviews];
    CGFloat curXLoc = 40;
// reposition all image subviews in a horizontal serial fashion

//CGFloat curYLoc = 0;
for (view in subviews)
{
    //if ([view isKindOfClass:[UIImageView class]] && view.tag > 0)
    if(view)
    {
        CGRect frame = view.frame;
        frame.origin = CGPointMake(curXLoc, 40);
        view.frame = frame;
        curXLoc += (kScrollObjWidth);           

    }
}

     // set the content size so it can be scrollable
     [scrollView1 setContentSize:CGSizeMake((20 * kScrollObjWidth),[scrollView1 bounds].size.height)];
     //[self layoutScrollLabels];
 }

And I saw that I created a scroll in the form: -

scrollView1 = [[UIScrollView alloc] initWithFrame:CGRectMake(25,48,630,180)];
[scrollView1 setBackgroundColor:[UIColor lightGrayColor]];
[scrollView1 setCanCancelContentTouches:NO];
//scrollView1.indicatorStyle = UIScrollViewIndicatorStyleWhite;
//scrollView1.clipsToBounds = YES;      // default is NO, we want to restrict drawing within our scrollview
scrollView1.scrollEnabled = YES;
scrollView1.pagingEnabled=YES;
scrollView1.showsVerticalScrollIndicator = YES;
//scrollView1.showsHorizontalScrollIndicator = YES;
//scrollView1.alwaysBounceVertical = YES;
//scrollView1.alwaysBounceHorizontal = NO;

    [self.view addSubview:scrollView1];

Thanks Christy

+3
2

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- (void)layoutScrollImages
{
    //Considered your Image width & height as 50

    int i; //Variable to keep count per line;
    CGFloat curXLoc = 10; //Variable to keep X Location track
    CGFloat curXLoc = 0; //Variable to keep Y Location track
    for (UIImageView *tmpImgView in [scrollView1 subviews])
    {
        if(tmpImgView)
        {
            CGRect frame = view.frame;
            frame.origin.x = curXLoc;
            frame.origin.y = curYLoc;
            view.frame = frame;

            curXLoc = curXLoc + 55; // Adding 55 for next photo X position

            if(i!=1 && i%5 == 0)
            {
                curXLoc = 10; //Reset X Location so that it will start from left again;
                curYLoc = curYLoc + 55; // Adding 55 for next photo Y position if 5 photos are placed in one row
            }
        }
        i++;
    }

    // set the content size so it can be scrollable
    [scrollView1 setContentSize:CGSizeMake(yourScrollViewWidth,curYLoc+100)];
}

----- -------

,

-(void)setImagesInScrollView
{
    scrollView.delegate = self;

    int i=1;
    CGFloat cx = 0;
    CGFloat cy = 0;

    for(UIImageView *yourImgView in yourImgArray)
    {
        //Create Image
        UIImageView *imgView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 100, 80)];
        imgView.contentMode = UIViewContentModeCenter;
        imgView.image = yourImgView.image;

        CGRect rect = imgView.frame;
        rect.size.height = imgView.frame.size.height;
        rect.size.width = imgView.frame.size.width;
        rect.origin.x += cx;
        rect.origin.y += cy;
        imgView.frame = rect;

        cx+=imgView.frame.size.width + 60;
        [scrollView addSubview:imgView];

        if(i!=1 && i%6==0)
        {
            cx=62;
            cy+=155;
        }

        [imgView release];
        i++;
    }

    [scrollView setContentSize:CGSizeMake(1024, cy+150)];
    [scrollView setFrame:CGRectMake(scrollView.frame.origin.x, scrollView.frame.origin.y, 1024, 630)];
    [scrollView setContentSize:CGSizeMake(1024, cy+150)];
    [scrollView setContentOffset:CGPointMake(0.0, 0.0)];
}

iPad. 100 80 ., cx cy . 1 6 ( ). , .

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+1

Three20? here (By Ray Wenderlich) , .

+2

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