The following code used to work with iOS 3.x. Now with 4.x this will not work. In other words, I can run two identical applications on one device, one of which is created against version perx 4.x, and the other with 4.3, and in the second - isAnimating does not change the value if the screen is not listening, or change the orientation.
Here is the relevant code. I started with a view-based template in Xcode.
- (void)viewDidLoad {
[super viewDidLoad];
iv.animationImages = [NSArray arrayWithObjects:
[UIImage imageNamed:@"timer00.png"],
[UIImage imageNamed:@"timer01.png"],
[UIImage imageNamed:@"timer02.png"],
[UIImage imageNamed:@"timer03.png"],
[UIImage imageNamed:@"timer04.png"],
[UIImage imageNamed:@"timer05.png"],
[UIImage imageNamed:@"timer06.png"],
[UIImage imageNamed:@"timer07.png"],
[UIImage imageNamed:@"timer08.png"],
[UIImage imageNamed:@"timer09.png"],
[UIImage imageNamed:@"timer10.png"],
[UIImage imageNamed:@"timer11.png"],
[UIImage imageNamed:@"timer12.png"],
[UIImage imageNamed:@"timer13.png"],
[UIImage imageNamed:@"timer14.png"],
[UIImage imageNamed:@"timer15.png"],
[UIImage imageNamed:@"timer16.png"],
[UIImage imageNamed:@"timer17.png"],
[UIImage imageNamed:@"timer18.png"],
[UIImage imageNamed:@"timer19.png"],
[UIImage imageNamed:@"timer20.png"],
[UIImage imageNamed:@"timer21.png"],
[UIImage imageNamed:@"timer22.png"],
[UIImage imageNamed:@"timer23.png"],
[UIImage imageNamed:@"timer24.png"],
[UIImage imageNamed:@"timer25.png"],
[UIImage imageNamed:@"timer26.png"],
[UIImage imageNamed:@"timer27.png"],
[UIImage imageNamed:@"timer28.png"],
[UIImage imageNamed:@"timer29.png"],
[UIImage imageNamed:@"timer30.png"],
[UIImage imageNamed:@"timer31.png"],
[UIImage imageNamed:@"timer32.png"],
[UIImage imageNamed:@"timer33.png"],
[UIImage imageNamed:@"timer34.png"],
[UIImage imageNamed:@"timer35.png"],
[UIImage imageNamed:@"timer36.png"], nil];
iv.animationDuration = 5.0;
iv.animationRepeatCount = 1;
[iv startAnimating];
timer = [NSTimer scheduledTimerWithTimeInterval:0.5
target:self
selector:@selector(periodicallyUpdateView)
userInfo:nil
repeats:YES];
}
- (void)periodicallyUpdateView {
if ([iv isAnimating]) {
NSLog(@"it is animating");
}
else {
NSLog(@"it is NOT animating");
}
}
Does anyone else see this?