I used Pygame2exe from the Pygame website and got rid of the problem with .dlls, but there still remains an error that remains.
The only font I use is the standard pygame ( freesansbold.ttf) font , and I have included a copy of it in my games directory.
Also,
I am using a class Font, not a SysFonts class, which I thought would fix my problem.
Any thoughts?
C:\Python26\apple_orchard\dist\appleorchard.exe:27: RuntimeWarning: use font: MemoryLoadLibrary failed loading pygame\font.pyd
(ImportError: MemoryLoadLibrary failed loading pygame\font.pyd)
Traceback (most recent call last):
File "appleorchard.py", line 165, in <module>
File "appleorchard.py", line 27, in __init__
File "pygame\__init__.pyo", line 70, in __getattr__
NotImplementedError: font module not available
(ImportError: MemoryLoadLibrary failed loading pygame\font.pyd)
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