I am creating a multiplayer game with a node.js server with socket.io and an html5 canvas with a js file in it for the client.
Now I have it
socket.on('disconnect',function(){my code here});
on the server, but when the user closes the tab in which the client is working, it does not trigger any disconnect event on the server, but I need the server to notice when the user closes the tab.
How can I get the client to fire the event correctly when he closes the tab in which he is working?
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