WebGL not working in Chrome on Windows 8 Developer Preview

Hi, I was wondering if anyone has problems running WebGL on Windows 8 under Chrome.

I am using Windows 8 Developer Preview x64 and Chrome 18. My graphics card is Nvidia 250 GTS. If I try to launch any WebGL page while working, although javaScript or NativeClient do not load, thinking that my video card does not support it.

I have my own native OpenGL applications that use the GL2 and GL3 API functions ... GL itself is not a problem if I do not understand how Chrome uses the GLES2 functions. Are there any known errors about this? I can not find anything.

EDIT: I just installed “Windows 8 Consumer Preview x64,” and WebGL still doesn’t work ... Is there a blacklist of OSs, sort of like Intel black cards? Do I have my dual boot system with Arch Linux and does WebGL work fine there?

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As a workaround for Windows 8, just add --disable-gpu-sandbox(I tested it on 18 and 19 versions). To check open chrome: // gpu /

See the chrome problem for more information.

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