Fleet combat strategy AI

How can I implement a game game such as the naval battle of Ai in NAPOLEON: general warfare .

I want to finish a little game that a ship can take on an island to produce more ships, and my fleet can fight the rest. Can you give me an example, or what should I learn to finish. Thanks you

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Your problem is similar to ants ai challange . - where each player has a colony, and he needs to protect him, collect food and destroy the colony of opponents [not perfect for your problem, but similar]

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