I am new to this, so please help me if I ask stupid questions.
I am trying to make a UDP connection between Eclipse PC Emulator and an Android phone
(or between two Android phone devices).
I have a router , and the phone connects to the Internet through the Wi-Fi network of the router. The PC is also on the same network (direct connection of the router to the PC). I am trying to send some text data from a server stream to a client stream, but nothing received / sent .: (
Java Server class ( RE-EDITED, the server receives a message from the client ):
public class server implements Runnable
{
public static final int SERVERPORT = 6000;
public void run()
{
Log.d("redwing","server thread started.");
DatagramSocket serverSocket = null;
try
{
serverSocket = new DatagramSocket(server.SERVERPORT);
byte[] receiveData = new byte[32];
byte[] sendData = new byte[32];
while(createserver.server_finished)
{
if(renderer.gGL!=null)
{
DatagramPacket receivePacket = new DatagramPacket(receiveData, receiveData.length);
serverSocket.receive(receivePacket);
renderer.recv = new String(receivePacket.getData());
Log.d("server","packet received from client, ETA " + timing.getNow() + " " + renderer.recv);
InetAddress IPAddress = receivePacket.getAddress();
int port = receivePacket.getPort();
sendData = new String("server msg").getBytes();
DatagramPacket sendPacket = new DatagramPacket(sendData, sendData.length, IPAddress, port);
serverSocket.send(sendPacket);
renderer.sent = new String(sendData, 0, sendData.length);
Log.d("server","packet sent to client, ETA " + timing.getNow() + " " + renderer.sent);
}
}
if(serverSocket!=null) serverSocket.close();
serverSocket = null;
}
catch (Exception e)
{
Log.e("server", "Error", e);
if(serverSocket!=null) serverSocket.close();
serverSocket = null;
}
finally
{
if(serverSocket!=null) serverSocket.close();
serverSocket = null;
}
Log.d("redwing","server thread terminated.");
}
}
java (RE-EDITED, ):
public class client implements Runnable
{
public static final int CLIENTPORT = 5000;
public void run()
{
Log.d("redwing","client thread started.");
DatagramSocket clientSocket = null;
try
{
clientSocket = new DatagramSocket(server.SERVERPORT);
InetAddress IPAddress = InetAddress.getByName("192.168.0.100");
Log.d("client", "IP: " + IPAddress.getHostAddress() + " Name: " + IPAddress.getHostName());
byte[] sendData = new byte[32];
byte[] receiveData = new byte[32];
while(createclient.client_finished)
{
if(renderer.gGL!=null)
{
sendData = timing.getNow().getBytes();
DatagramPacket sendPacket = new DatagramPacket(sendData, sendData.length, IPAddress, client.CLIENTPORT);
clientSocket.send(sendPacket);
renderer.sent = new String(sendData,0,sendData.length);;
Log.d("client","packet sent to server, ETA " + timing.getNow());
DatagramPacket receivePacket = new DatagramPacket(receiveData, receiveData.length);
clientSocket.receive(receivePacket);
renderer.recv = new String(receivePacket.getData());
Log.d("client","packet received from server, ETA " + timing.getNow());
}
}
if(clientSocket!=null) clientSocket.close();
clientSocket = null;
}
catch (Exception e)
{
Log.e("client", "Error", e);
if(clientSocket!=null) clientSocket.close();
clientSocket = null;
}
finally
{
if(clientSocket!=null) clientSocket.close();
clientSocket = null;
}
Log.d("redwing","client thread terminated.");
}
}
:
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.INTERNET"/>
<user-permission android:name="android.permission.NETWORK" />
<uses-permission android:name="android.permission.CHANGE_WIFI_MULTICAST_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
Android Android.
, ... , . noting . , .
?
, .
.