So, I have the following code to animate something up ... it's very simple ...
SetInterval(function() {
particlesY -= 1;
}, 10);
Then the loop itself:
ctx.clearRect(0,0,canvas.width,canvas.height);
ctx.drawRect(50, particlesY, 32, 32);
This works fine, but I want to change the X-Axis a bit - I can use it Math.random()to get a random direction, but the result is very jerky and quite ridiculous.
I realized that a sine wave will give me a nice smoothing of the X-Axis.
Any ideas ?: (
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