frogger:
jal teechar
jal update_frog
lw $t0,game_indicator
li $t0, 0
Ok, this is a feature. I have teechar and update_frog functions fully written and working. I understand the first two bullets, but not sure about the last two. How to write the last two bullets in MIPS?
HERE FUNCTION Instructions:
Write the frogger function of the MIPS function, which takes no arguments and returns a character (to make testing easier). It performs the following actions:
- Call your teechar to read and echo character c.
- Call update_frog (c).
- If c is not equal to zero, save c in a global variable to indicate that the game is over and how to do it. (Of course, you must initialize this global variable to zero.)
- Refund c.
Here is my code:
frogger:
jal teechar
jal update_frog
Sorry, I'm just having problems with how to do this :(