I am writing a completely native OpenGL ES 2.0 engine for Android. I previously developed with Samsung Galaxy S (Android 2.3.3) and now with Samsung Galaxy S II (upgraded to Android 4.0.3). I have not tried the engine on the Galaxy S II, while it still had Android 2.3.3 (hardware problem?).
Now the engine works and works fine on Android 2.3.3 (tested on Galaxy S), but it does not appear on Android 4.0.3 (tested on Galaxy S II). The problem is similar to the following: OpenGL Renderer does not work on an ice cream sandwich
Everything else works without problems on 4.0.3, except for rendering, nothing is displayed on the screen. I managed to render one triangle in 4.0.3, but vertices extracted from the model will not be displayed (using glDrawElements ()) with or without textures.
I hope there is a simple solution for this.
Greetings
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