Buffered Image for Graphics Boards

I want to create a game in which I want to have many graphic plates that will respond to the arrow keys. Should I use BufferedImage to create each individual tile?

Refer to: Java Challenge

+3
source share
1 answer

RobotChaseis a tile based game that uses BufferedImagethis way. Alternatives include the following:

  • Deploy the interface Iconas shown in the examples here .
  • Set the component text to a suitable Unicode character, as shown here .
+4
source

All Articles