Porting a game developed in Qt (for KDE) on Android

I have a game (from maps based on the Contract Bridge ) written in Qt (QML) for KDE, now I need a whole game for Android (with an Android-adapted interface, of course). At first I decided to use Necessitas (the Qt port for Android), but found that it was still under development and was currently in 3rd Alpha. I am new to Android development (as well as game development), while I have experience with Java, C ++ and web technologies such as HTML5, JavaScript.

Therefore, based on my skills, I decided to use MoSync . But I'm not sure if I can use any existing game modules already developed in Qt (while in MoSync you can call C ++ code with JavaScript and vice versa), and since I did not work on the Qt version of the game, I first will have to access this code, and then I will work on the Android version of the same. So I need to suggest where to start. In addition, I have 1.5 months to complete the project (without any working time restrictions), so also suggest me if it is a good idea to work from scratch using the Android API.

Please let me know if I need to further discuss this issue.

Thank.

+3
source share
2

V-Play (v-play.net). - , Qt/QML. QML, , V-Play QML , , , , -touch, , ( API).

Benefits, , V-Play .

+1

Qt -, . , Qt, iOS, Android ..

0

All Articles